Tuesday, December 30, 2008

Mission 10 guide

1. Talk to G, Herbert and the Director, pick up the solar panel from the box of odds and ends, then go to the Beach.
2. Talk to Jet Pack Guy, then enter the Lighthouse.
3. Pick up the barrel of Cream Soda next to the boat.
4. Go back to Jet Pack Guy and give him the Cream Soda barrel.
5. Solve the puzzle- pour the 8 beaker into the 5, the 5 into the 3, the 3 into the 8, the 5 into the 3, the 8 into the 5, the 5 into the 3 and, finally, the 3 into the 8. I know it sounds complicated, but it really isn’t!
6. Go to the Dock and collect the rope from the guy with the boat.
7. Go to the Gift Shop and talk to the owner of the Gift Shop then take stuff out side for the owner then talk to Rookie
8. Take the solar panel out of your inventory, then click on the broken wire with it.                       9. This is what it should look like.

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11. Go to the Night Club, and put the rope you got earlier onto the pulley above the machine. Pull the lever.
12. The machine will malfunction. Open it up using the wrench from your spyphone this is how you do it
gears

13. Go to the HQ. Your spyphone will ring. Answer it, then head to the Dock.
14. You will see Klutsy with a Herbert cut-out. He will run away, then your spyphone will ring again. Answer it, then head to the Night Club.
15. You will see Herbert steal the golden puffle. Pull the lever so the cage comes down. When he has escaped the cage, your spyphone will ring. Answer it.
16. All the agents will move in. Herbert will try to pull the Golden puffle from the magnet. Take Jet Pack Guy’s jet pack, then angle the lights so they are over the solar panel. Next, click on the cage with the jet pack. Herbert will be trapped.
17. G will arrive, then Herbert will escape using Rookie’s teleporter. Talk to G. He will find a packet of seeds.
18. Collect your medal. Well done- mission complete!
Most of this is done by Bodge101

Wednesday, December 17, 2008


Mission 7 guide

1. Talk to G and he will explain what’s wrong with the clocks.
2. Click the monitor of the Snow Forts (the one G points to). 
3. Watch the video.
4. Talk to G again and use the top option every time you say something. He will tell you PSA needs you to find the missing parts of the clock.
5. Go to the Gadget Room and take the lifeguard ring off the shelf and put it into your inventory.
6. Use your map to go to the dock.
7. Talk to the penguins from the blue team. Use the top options when you talk until you have to hit their target with snowballs 3 times.
8. To play, hold down the mouse button until the gauge reaches red while aiming a little in front of the target. Then let go of the mouse button.
9. After you win, they will give you the target.
10. Give them the lifeguard ring so they can practice more.
11. Go back to the HQ and find the Inventions Cabinet and find the Magnetron 3000
12. Decode the word “key” in the lock combination using the secret agent code (the code can be found on the bottom right corner of the screen).
13. Take out the Magnetron and go to the iceberg from your map.
14. Find the ice cube with a spring frozen into it.
15. Use the Magnetron to get the ice cube.
16. Once you have the ice cube, put it and the Magnetron into your inventory.
17. Go back to the HQ and go to the Gadget Room.
18. Place the ice cube on the conveyor belt in the Test Chamber and click the red lever.
19. Click the red button that has a flame on it.
20. Once the ice is melted, click the red lever again.
21. Put the spring in your inventory.
22. Go to the town and find Rookie
23. Ask for the Prime Gear picture.
24. Put it in your inventory.
25. Go to the ski village and talk to the 2 penguins there. They will tell you that the best snow is 26. found at the snow forts.
27. Go to the beach and talk to the yellow penguin in the snow throne. He will tell you that a 28. yellow puffle made the snow throne after it saw a picture of it.
29. Pick up the green bucket next to the snow throne and put it into your inventory.
30. Go to the snow forts and use the green bucket to scoop up some snow.
31. Go to the plaza, and then the pizza parlor.
32. Pick up the sheet music lying by the piano.
33. Go back to the plaza and into the stage.
34. Click the piano.
35. Place the sheet music on the piano and play the colored notes on the piano.
36. If you play it correctly, the yellow puffle that is hiding will become happy and come out.
37. Go back to the main part of the stage, the yellow puffle will follow you.
38. Give the puffle the picture of the Prime Gear and the bucket of snow.
39. Watch the puffle build a snow Prime Gear.
40. Put the snow Prime Gear in your inventory and go to the HQ.
41. Go to the gadget room and put the snow Prime Gear on the conveyor belt of the Test Chamber.
42. Click the red lever, then the button with a snowflake on it.
43. Once the snow Prime Gear is hardened, click the red lever again and put the Prime Gear into your inventory.
44. Go to the snow forts and go behind the clock.
45. Put the spring on the column on the left side.
46. Put the target on the outside on the pole.
47. Put the Prime Gear in the middle.
48. Go back out to the snow forts, the construction penguin there will cheer for you.
49. You will get a call from the polar bear, Herbert. He says that this was just the beginning of the plan 
50. Gary the Gadget Guy, will come and congratulate you.
51. Collect your medal and personalized gift!

Most of this is done by Bodge101

Christmas is near

sneakpeekmission.jpgchristmasblogpic.jpg
I cant wait till Christmas. Its so close to it now only 8 more nights (only 7 more days) I cant wait. The Christmas party starts this Friday Its all ways a busy day for me. this is a sneak peak of the 10Th mission I don't know when it come's out I will post when I do know. I will post about Elite Penguin Force I don't know much about it yet but this is all I know. you you get your game type on the code and you will get a new spy phone (or some thing like that),certificate for joining the Elite Penguin Force (lets call it EPF ) and also 1500 coins. Thats all for now Waddle on. P.S the photo was taken in town. 

Tuesday, December 16, 2008

Mission 8

1. Talk to G about the earthquakes until he tells you to go to the Docks.
2. Go around the gadget room and pick up the Flying Hat next to G's other lab coat and the Hammer next to the wrench
3. Go to the Sport Shop and take the pegs from next to the tent.
4. Go to the Beach. Pick up the net.
5. Go into the lighthouse and ask the penguin for his balloons. Also get a barrel of Cream Soda and shake it about!
6. Go to the Dock and talk to Herbert until he goes. Pick up the Lantern.
7. Go to the Coffee Shop  and help the penguin pick up the cookies. Just click and drag on them and drop them into the pot by letting go the mouse.
8. Accept a cookie from the penguin.
9. Give the puffle the Flying Hat, then the cookie.
10. Get the piece of map.
11. Go to the Plaza, to the queue at the Stage.
12. Talk to the penguin with the newspaper, then get him a pizza from the Pizza Parlour.
13. Ask for his newspaper, then take the piece of map out and put it with the other piece.
14. Go back to the Gadget Room and ask G for the Helium after clicking on it and having a conversation about what Herbert’s doing.
15. Return to the Town.
16. Take a balloon out of the box by clicking on it, then click on the helium.
17. The balloon will fill with helium, then you need to click on the Gift Shop with it. The shop will lift up.
18. Click underneath the Gift Shop with the net, but be quick- the balloon won’t hold it up forever!
19. Click on the net then the pegs and hammer them in . The Gift Shop is now fixed!
20. Go back to the Dock, with your fully assembled map, and follow the directions the map gives you (they change every time). Use the lantern (or the Night-Vision Goggles if you are a member) to see.
21. When you reach the end of the tunnel, get your spanner (wrench) out of your Spy Phone and click on the gear in the drill with it. Put the gear in your inventory.
22. Move into the next room and talk to Herbert until he runs away as the boiler’s about to blow. Answer your phone then click on the boiler.
23. Re-assembling the boiler.
How to play:
Click on the piece you want to connect to the pipe line and click on the piece you want it to replace. They will swap over. Keep doing this until the pipe ends at the top and bottom are connected.
24. Answer your phone then head back to the HQ. G is waiting by the map of Club Penguin.
25. Talk to G, give him the gear, then accept your medal and gift. Well done! You’ve completed the mission- don’t forget to have a look at your prizes- they’re pretty cool!

Monday, December 1, 2008

Mission 9 guide

Here's what you do
1. Talk to G, then pick up the 3 tracking devices, blueprints and yellow duck from the HQ and put them in your inventory.
2. Go to the Ski Lodge and click on the two penguins playing Find Four. Find all the Find Four pieces (They are in the Attic and the Lodge). Pick up the string that is in the Lodge and put it in your inventory.
3. Go to the Plaza., then click on the penguins to talk. The puffle will blow the gum and it will stick to them.
4. Click on the gum that is in between them and put it in your inventory.
5. Go to the Dock and click on the penguin who is having problems with his boat. Tell him you will help him and pull the brown start handle. It will start his boat. Ask to borrow the pump.
6. Combine the duck and the bubble gum. Then combine the air pump with it and pump it up.
7. Go to the Iceberg and combine the rubber duck with the transmitter and place it in the water.
8. Go to the Forest and pick up the stick, then combine it with the the blue-prints and string to form a kite. Then go to the Mountain.
9. Combine the transmitter with the kite and put it on the pole in the middle of the Mountain. Go to the Mine Shack.
10. Talk to the penguin and say you will lend a hand. Click on the wooden boards on the Shack so the beam’s bottom in on the bottom left (South-West North-West), then Move the shack.
11. Click on the upturned cart and, using the welder, repair all the cracks. Place the remaining transmitter in the cart and click on it to send it down.
12. Answer your Spy Phone and head to HQ. Talk to G and get the Binoculars 3000. Go to the Ski Lodge and through the Ice Fishing door. Pan to the right and use the Binoculars to zoom in on Herbert.
13. After Herbert leaves, answer your Spy Phone and go to HQ.
14. Go back to the Ice Fishing Door and to the lake and pick up your old spy phone on the ground and combine it with the binoculars. Place it on the tree to the left.
15. Go back to the HQ and watch Herbert on the screen.
16. Collect medal and gift.
17. Well done! You’ve completed the mission!

Saturday, November 1, 2008

The newspaper and some other stuff

The newspaper has come out. The Halloween party finishes tomorrow but the 5Th to the 6Th there will be fireworks and on the 7Th the new pin will come out and so will the penguin style catalog and wig catalog. also there have been sightings of ninjas I know it sounds weird but there have. thats all for now waddle on

Thursday, October 30, 2008

Halloween party is here and so are the cheats


 The Halloween party has started today they have brought back the pumpkin bag here are all the lollies hidden around clubpenguin      
  


click on the green glow at the iceburg
click on the sign



click on the flag

once you get all the things you get a rare backround
click on the green candle
only members can come down here.get the lantern in the members only room.that all for now waddle on.

Wednesday, October 29, 2008

First Post

Hi welcome to my blog. I am Teddy2tie the servers I go on most is Alpine and Abominable mostly Alpine . by the way the Halloween party starts today. that's all for now waddle on